C++ Game Concept

A simple game concept built using C++ in Unreal Engine 4. The coding of this game was built using Visual Studios in conjunction with Unreal Engine. Using a fundamental understanding of C++ and a tutorial series this shows the assets created using C++.

 
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Player Character

The player character’s movements, inputs, stats and interactions with certain objects where all created in C++. These movements included moving, jumping, attacking and collecting coins.

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AI Enemy and Combat

A simple Enemy Ai was created using C++ that the player must get past. The Player can attack this Enemy AI and vice versa using attack animations and when the player is close enough its health will show how much damage is done to both the player and the enemy AI.

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Simple lever and door

C++ coding was used to create a simple lever and door. This is used to create a door that opens by standing on the lever itself. This would lead the player to a different area of the level.

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Made in C++

All mechanics used in the game was created in visual studio and used in Unreal Engine. Blueprints was only used to place with the level Editor. All files ranging from the character, to the AI and the components that the player can interact with where all created with C++ Coding.

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Zombie Survival Game